FadingGroup_IncludeAudio
Delphi
procedure FadingGroup_IncludeAudio (FadingGroupId: LongInt; Value: Boolean);
C++Builder
void __fastcall FadingGroup_IncludeAudio(System::LongInt FadingGroupId, bool Value);
C#
public void FadingGroup_IncludeAudio(int FadingGroupId, bool Value);
VB.NET
Public Sub FadingGroup_IncludeAudio(FadingGroupId As Integer, Value As Boolean)
C++/Qt
void FadingGroup_IncludeAudio (int FadingGroupId, BOOL Value);
Includes or excludes the audio from the fade of the group. When enabled, the audio fades to silence in synchronization with the visual fade of the group: the audio gain follows the same duration and easing curve as the display level (see FadingGroup_SetCurve), so a fade out ends in silence and a fade in restores the original volume. Disabled by default: a new group fades only its visual members. When several groups include the audio, their gains are combined.