OnFadingCompleted
Delphi
property OnFadingCompleted: TOnFadingCompleted read FOnFadingCompleted write FOnFadingCompleted;
C++Builder
__property TOnFadingCompleted OnFadingCompleted = {read=FOnFadingCompleted, write=FOnFadingCompleted};
typedef void __fastcall (__closure *TOnFadingCompleted)(System::TObject* Sender, System::LongInt FadingGroupId, bool FadedOut);
C#
public event OnFadingCompletedEventHandler OnFadingCompleted;
public delegate void OnFadingCompletedEventHandler(object sender, TOnFadingCompletedEventArgs e);
VB.NET
Public Event OnFadingCompleted As OnFadingCompletedEventHandler
Public Delegate Sub OnFadingCompletedEventHandler(sender As Object, e As TOnFadingCompletedEventArgs)
C++/Qt
void SetOnFadingCompleted (TOnFadingCompletedCb OnFadingCompletedCb);
typedef void CALLBACK TOnFadingCompletedCb (void *Object, void *Sender, int FadingGroupId, BOOL FadedOut);
This TOnFadingCompleted event occurs when a transition started by FadingGroup_FadeOut, FadingGroup_FadeIn, FadingGroup_FadeToLevelPercent or FadingGroup_CrossFade completes. The FadingGroupId parameter identifies the group whose transition completed. The FadedOut parameter returns true after a complete fade out (level 100%), false otherwise (fade in or partial fade).