PlayerSpeedRatio
property
Delphi
property PlayerSpeedRatio: Double read GetPlayerSpeedRatio write SetPlayerSpeedRatio;
C++Builder
__property double PlayerSpeedRatio = {read=GetPlayerSpeedRatio, write=SetPlayerSpeedRatio};
C#
public double PlayerSpeedRatio { get; set; }
VB.NET
Public Property PlayerSpeedRatio As Double
C++/Qt
double GetPlayerSpeedRatio ();
void SetPlayerSpeedRatio (double Value);
Sets or retrieves the player's speed ratio when playing a clip by using OpenPlayer and/or RunPlayer. The value is expressed as a ratio of the normal speed, e.g. 0.5 is half speed and 2 is twice speed. If the player audio rendering is enabled (PlayerAudioRendering = true), the speed ratio can usually be used in the 0.5 to 2 range; if the player audio rendering is disabled (PlayerAudioRendering = false), a larger speed ratio range can be used (from 0.1 to 5 or more).